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The mod can be found in my Download -page. Is very simple and that is, candles have a lifespan. Only use candles because they don’t have electricity in that hood One week later she’s building up her new BACC hood,įinds pixelswirlplays BACC videos and likes the idea how sims can She’s burned out onĬhickens and making videos and swears she’s done with modding and
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Years to this young girl of (a bit over) forty. She swore never to use candles in this game again! When she notices that candles are eternal. \o/ But lo and behold how fast her excitement turns to disappointment Game and gets all excited when she finds out we finally have candles Might have been watching some Golden Girls lately) opens up her TS3 Helsinki, 2009, a young girl of (barely) less than thirty (OK, I
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Keep reading sims sims tutorial sims polycounts And if you are the person converting it, please be honest about the issues the item might have. If you want to use a Sims 4 creator’s straight-out-of-Marvelous-Designer clothing in your game, be prepared for it not to be perfect. And retopologizing a mesh by hand takes much more time and effort that I’d expect anyone to put into fulfilling a free request. You can only do so much with Milkshape or Blender’s decimate functions. I don’t think the people who convert amateur-made high poly meshes to the Sims 2 should get shit on for those meshes being heavy, unoptimized, or maladapted to an old rendering engine. (I’ll share some ressources on this later in the post.) Creating 3d models that are simultaneously beautiful, detailed, well optimized and reasonable in their polycounts takes knowledge, time and specific tools. The harsh truth is that most custom content is made by hobbyists who’ve likely learned all they know about 3D modelign from other simmers. Just to add my big brain, long wall of text two cents:
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